List of available tools, in table format
3-point rotation. Angle snap option.
2-point CAD-like rotation. Angle snap option, local XYZ axis direction option.
4-point scale. Orthogonal reference pick mode. Additionally it can apply a Xform modifier instead of direct transformation.
Move & Align
Move node to a new destination and perform an 1D alignment.
Move & Align
Relocate a node from three pairs of points, from an origin position to a target position.
Viewport interactive mirror tool. let's you set a 3d gizmo for freely position mirror planes.
Unit-measured scale. Orthogonal reference pick mode.
Precise referential movements.
Apply random or pattern based transforms (Rotate, Scale, Translate). Includes a clone option to scatter objects.
Distribute or redistribute objects (equally spaced) on a linear direction.
Drop objects on underlay surfaces
Sets reference points between two picked points. Move mouse or type quantity to set segments amount.
Live visual feedback measure tape. Orthogonal constraint and orthogonal reference modes. Continuos mode displays concatenated dimensions.
Review distance measurements, create dimension objects to show them.
Measure any angle by 3 points.
Pick points to draw an a closed polygonal region and measure its area.
Pick two diagonal points representing an enclosing box and measure its volume.
Active grid units
Display XYZ reference units for the active viewport grid
Viewport gizmo for displaying information about an object dimensions and transformation
Spatial Reference guides
Reference tools are intended to improve and speed up architecture modeling, or any case where the use of dimensin references are needed. It allows to create construction guides, for accurately position and model objects. This guides can act as rulers, displaying custom measurement units in the viewport. The main functionality of this toolset consist in the creation of two types of reference objects: linear guides and protractors.
Reference guide that works as a ruler.
Reference protractor object for working with angles.
Position a vertex-snap enabled points in guides intersection.
Display guides dimension's marks
Line guide and Protractor tool modes
Free-space coordinates creation
Orthogonal coordinates creation
Polar coordinates creation
Protractor Free space
Protractor Polar space
Protractor Orthogonal space
Fast, interactive, in-viewport 1D Array. Set subdivision marks between two points, and place a clone on each mark
Fast, interactive, in-viewport 2.5D Array.
Rule-based objects array generation with advanced transform options.
Clone an object around a reference center object.
Detach geometry elements and spline shapes to individual objects.
Merge will Combine geometry and splines in one object.
Replace any object with another. Replicate multiple instances, keep or not material and transformations.
Copy almost any property from one object to another. I.E: Match the radius of a circle with the length of a rectangle, render properties, layer or anything else.
modifers & direct mesh UV coordinates
Scene organization tools
Isolate object and set an active grid with it's local coordinates.
re-Isolate within current selection.
This tool will temporally display all hidden objects (and hide visible ones) and let you select the ones you want to unhide.
This tool will temporally invert the freeze state of all objects and let you select the ones you want to unfreeze.
Isolate-Unisolate selected obect/s layer/s.
Layer lock, visibility, backface cull...
Lock current layer or pick an object to change the layer state or properties.
Pivot, coordinates tools
Top, bottom, center, cage align, 3-point align, face normal, reset (3-points and face normal has a Working pivot option) in an organized pop-up dialog.
Lock standard transformations
Convenient shortcuts to enable / disable standard transformations locks
Viewports, scene management
Utility to review scene cameras, assign a custom resolution to each, and add it to a batch render view or state set.
Automate the process of replacing materials.
Other material related tools
Map name from file
Change the names of Bitmap Textures to the name of the loaded files.
Remove material from selection.
ID from camera
Set objects ID for current camera view.
Select faces w/ same ID.
Random ID Set
Set random IDs.
Paneling and detailer tool.
Quickly create a grid of panels (boxes or custom geometry) in a planar surface. Originally intended to fast model furniture cabinets and add handles, now is a multi-purpose tool.
Add individual UVW modifiers to a selection of objects, poly elements or faces. Randomize Gizmos, direct mesh coordinates or UVW Xform modifers.
Fit, center, reset UVW gizmos and delete UVW or UVW xform modifiers in selected objects from a convenient dialog.
Store snap settings state
Save and reuse different active snaps settings.
Color clipboard toolbar
Dockable color swatches pallette.Generate random colors. Store and reuse colors.
Select random nodes.
Put nodes in line.
Replace with Xref
Replace selected node with Xref Record