Several tools to work with textures, geometry faces ID and more.

Tool Description
MapLoader Load multiple bitmapTextures to the slate material editor
FnameToBMap Change the names of Bitmap Textures to the name of the loaded files.
Remove_mats Remove material from selection
SelNoMat Filter nodes without material in current selection.
ObjIDbyCAM Set objects ID for current camera view
FaceSel Select faces with same material ID
RndIDSet Set random material IDs for selected faces
bumpTo100 (V-ray) material Bump value to 100.0

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