Eyedropper tools

replicator

Replicator

Replace any node with an instance or reference of another source node.

  1. Pick source node.
  2. Pick nodes to be replaced.
    • DEFAULT: target node is replaced with an instance of the source node.
    • SHIFT while picking objects will create references.

Options

replicator_options

  • Multi-target: This toggle will enable/disable the picking of multiple targets (When disabled, the tool wil act as a single-use).
  • Use group as source: When selecting a group as source, use the entire group
  • Replace entire group: If the target node is in a group, replace the entire group with the source node
  • Retain source node offset transform: This effectively retains the node offsetTransform without changing the pivot, AND into the target transform.
  • Replace all instances of the target node(s): If the target node is an instance, replace all instances of the node. Note: This mode will ignore the source group and target group options.
  • Keep properties: By Default, replicator will use the source node properties. Enable the checkboxes to keep properties of the target node.

eyedropper

Eyedropper

Properties, modifiers and appearance copy tool, from a source object to a target object or objects*

Note that, Eyedropper will replace any matching or similar property, regardless of the node class. I.E: You can copy the diameter of a circle shape to a sphere object, and so on. UVW map copy will copy applied UVW modifiers and attempt to copy direct mesh mapping, so if a editable poly or mesh is collapsed, there is a chance their mapping coordinates will be copied.

MultiTool

Will copy the active settings on the filters dialog:

eyedrop-filters

Eyedropper modes

Additional available modes:

Visual appearance
Material
non-Topology dependent modifiers
Standard transformations
UVW mapping

Updated: