Eyedropper
Eyedropper tools
Replicator
Replace any node with an instance or reference of another source node.
- Pick source node.
- Pick nodes to be replaced.
- DEFAULT: target node is replaced with an instance of the source node.
- SHIFT while picking objects will create references.
Options
- Multi-target: This toggle will enable/disable the picking of multiple targets (When disabled, the tool wil act as a single-use).
- Use group as source: When selecting a group as source, use the entire group
- Replace entire group: If the target node is in a group, replace the entire group with the source node
- Retain source node offset transform: This effectively retains the node offsetTransform without changing the pivot, AND into the target transform.
- Replace all instances of the target node(s): If the target node is an instance, replace all instances of the node. Note: This mode will ignore the source group and target group options.
- Keep properties: By Default, replicator will use the source node properties. Enable the checkboxes to keep properties of the target node.
Eyedropper
Properties, modifiers and appearance copy tool, from a source object to a target object or objects*
Note that, Eyedropper will replace any matching or similar property, regardless of the node class. I.E: You can copy the diameter of a circle shape to a sphere object, and so on. UVW map copy will copy applied UVW modifiers and attempt to copy direct mesh mapping, so if a editable poly or mesh is collapsed, there is a chance their mapping coordinates will be copied.
MultiTool
Will copy the active settings on the filters dialog:
Eyedropper modes
Additional available modes:
Visual appearance |
Material |
non-Topology dependent modifiers |
Standard transformations |
UVW mapping |