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2-Point Local Rotation

Works like the reference rotation tool, but instead of picking a rotation axis, it uses the object’s local XYZ axes. The default rotation is around Z-axis, pressing Shift will rotate around local Y-axis, Control will rotate along X-axis.

Replicator

Object replacer. Replaces picked nodes with instances or references of one source node. Can keep original transformation. Useful when you want to update already placed objects.

Eyedropper

Multi purpose copy-paste tool. Replicates transformation, material, UVW modifiers or coordinates (in valid mesh objects), visual appearance, layer, general properties (i.e. you can copy the “radius” from a circle into a sphere or cylinder), modifiers (It cannot copy topology dependant modifications) and others, from a source object to a target object or to a group of targets.

Both tools are designed to work on the viewports with a fair grade of visual feedback.

Preview:

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