DesignToolBox features
Transform tools
- Reference Rotation
- Local Rotation
- Reference scale
- Position offset
- reDimension
- move and align (1D Align)
- 3-Points Align
- Mirror tool
- Reference move
- Swap transform
- Random swap transform
- Drop objects
- Arrange objects (start-end)
- Arrange objects (real-time)
- Arrange objects (interactive)
- Align grid to average normal
Measure tools
- Measure distance
- Distance - continued
- Arc length
- Measure diameter or radius
- Measure history
- Measure Angle
- Measure area
- Find arc or circle center
- Measure volume
- Angle between two faces
- Angle between two edges
- Divide distance
- Home grid Scale
- Object spatial info
- Object Z-position
Settings #1
- General settings
- Settings for transform tools
Reference guides
- Line guide - Free position
- Line guide - Orthogonal position
- Line guide - Polar positioning
- Protractor - free positioning
- Protractor - orthogonal position
- Protractor - polar position
- Reference point
- Display guide units
Additional refGuides tools
- Delete guides
- Toggle intersections
- Guides - set protractor
- Guides - lock guides
- Guides - keep grid
- Guides - Intersection mode
Settings #2
- Guides - settings
- Guides - units
Replicator and Eyedropper
- Replicator
- Replicator options
- Replicator - options
- Eyedropper - transform
- Eyedropper - material
- Eyedropper - modifiers
- Eyedropper - UVW modifiers
- Eyedropper - visual properties
- Eyedropper options
Geometry modification
- Object merge
- Object explode
- Align vertices
- Select faces by area
- Select invalid faces
- Edge length
Object Utilities
- 1D array
- 2D array - interactive
- Array - Pattern
- Polar array
- Paneling
- Detailer
- UVW tools
- UVW Bulk add
- UVW transform
- Pivot quick position
- Pivot to point (shortcut)
- Modifiers presets
- Align Assets
- Random transform
- Random select
General Utilities
- Color Clipboard
- Snap sate sets
- Wirecolor adjust
Scene Organization
- Rename by Layer
- Local isolate
- Incremental isolation
- unHide selection
- unFreeze selection
- Layer - isolate
- Layer - Lock
- Layer - Off
- Layer - box mode
- Layer - BackFaceCull
Rendering
- Camera manager
- Viewport composition guides
- Quick Material Creator
- Replace scene materials
- Remove materials from selection
- Select without material
- Select by material
- Quick material ID Set
- Bitmap multi-loader
- Map name from file
- Missing textures
- Normal map gamma correct
Extras
- Lock flags
- Mesh Stamp
- Other tools