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DesignToolBox features

This is a list of the included tools

Transform tools

Reference Rotation

Reference Rotation

3-point rotation. Angle snap option.

Local Rotation

Local Rotation

2-point CAD-like rotation. Angle snap option, local XYZ axis direction option.

Reference scale

Reference scale

Transform Scale by matching reference vectors.

Position offset

Position offset

Precise referential movements.

reDimension

reDimension

Scale an object by a dimensional value.

move and align (1D Align)

move and align (1D Align)

Move an object to a new destination and perform an 1D alignment.

3-Points Align

3-Points Align

Relocate a node from three pairs of points, from an origin position to a target position.

Mirror tool

Mirror tool

Viewport interactive mirror tool. Let's you set a 3d gizmo for freely position mirror planes.

Reference move

Reference move

CAD-like Move tool that uses two (origin and destination) reference points.

Swap transform

Swap transform

Select a collection of objects and cycle their transform from one to the next.

Random swap transform

Random swap transform

Randomly swap position, rotation and scale between the selected objects.

Drop objects

Drop objects

Drop objects into underlay surfaces

Arrange objects (start-end)

Arrange objects (start-end)

Distribute objects (equally spaced) on a linear direction.

Arrange objects (real-time)

Arrange objects (real-time)

Distribute objects (equally spaced) on a linear direction.

Arrange objects (interactive)

Arrange objects (interactive)

Object distribution tool.

Measure tools

Measure distance

Measure distance

Draw temporary dimension lines in the viewport.

Distance - continued

Distance - continued

Draw a contiguous (milti-point) dimension line.

Measure history

Measure history

Review distance measurements, create dimension objects to show them.

Measure Angle

Measure Angle

Measure any angle by three points.

Measure area

Measure area

Measures a 2D polygonal area by picking vertex points.

Measure volumne

Measure volumne

Cubic volume measurement.

Angle between two faces

Angle between two faces

Measures the angle between two polygons.

Angle between two edges

Angle between two edges

Measures the angle between two selected edges.

Divide distance

Divide distance

Place reference points between two points.

Home grid Scale

Home grid Scale

Display XYZ reference units for the active viewport grid.

Object spatial info

Object spatial info

Displays information about an object's dimension and transformation.

Object Z-position

Object Z-position

Displays a guide that indicates an object's elevation.

Settings #1

General settings

General settings

DesignToolBox general settings, like viewport elements color and style, tools behavior and more.

Settings for transform tools

Settings for transform tools

Units configuration values for the transform and measure tools.

Reference guides

Line guide - Free position

Line guide - Free position

Reference guide that works as a ruler.

Line guide - Orthogonal position

Line guide - Orthogonal position

Reference guide that works as a ruler.

Line guide - Polar positioning

Line guide - Polar positioning

Reference guide that works as a ruler.

Protractor - free positioning

Protractor - free positioning

Reference protractor object for working with angles.

Protractor - orthogonal position

Protractor - orthogonal position

Reference protractor object for working with angles.

Protractor - polar position

Protractor - polar position

Reference protractor object for working with angles.

Reference point

Reference point

Position a vertex-snap enabled points in guides intersection.

Display guide units

Display guide units

Displays line guides units scale and protractor angles on the viewport.

Additional refGuides tools

Delete guides

Delete guides

Delete all refGuides.

Toggle intersections

Toggle intersections

Intersection points toggle.

Guides - set protractor

Guides - set protractor

When the option is enabled, a protractor will be created when placing reference guides.

Guides - lock guides

Guides - lock guides

Turn on to lock the guides after creation.

Guides - keep grid

Guides - keep grid

Keep the temporal grid active after polar mode guides creation.

Guides - Intersection mode

Guides - Intersection mode

Toggle to change the guidelines intersection behavior.

Settings #2

Guides - settings

Guides - settings

refGuides preferences dialog.

Guides - units

Guides - units

Units configuration for the reference objects creation and placement.

Replicator and Eyedropper

Replicator

Replicator

Tool for replacing objects Interactively.

Replicator options

Replicator options

Toggles that changes the behavior of the tool

Replicator - options

Replicator - options

Copy almost any property from one object to another. I.E: Match the radius of a circle with the length of a rectangle, render properties, layer or anything else.

Eyedropper - transform

Eyedropper - transform

Copy selected node transform to another node or group of nodes.

Eyedropper - material

Eyedropper - material

Copy selected node material and wire color to another node or group of nodes.

Eyedropper - modifiers

Eyedropper - modifiers

Copy selected node modifiers to another node or group of nodes.

Eyedropper - UVW modifiers

Eyedropper - UVW modifiers

Copy selected node UVW modifiers to another node or group of nodes.

Eyedropper - visual properties

Eyedropper - visual properties

Copy selected node display and and render options to another node or group of nodes.

Eyedropper options

Eyedropper options

Toggles that changes the behavior of the eyedropper tool.

Geometry modification

Object merge

Object merge

Combine geometry and splines into one object.

Object explode

Object explode

Explode geometry elements and spline shapes

Align vertices

Align vertices

Align a selection of vertices in a straight line.

Edge length

Edge length

Change the length of selected edges.

Object Utilities

1D array

1D array

Clone object between 2 points

2D array - interactive

2D array - interactive

Fast, interactive, in-viewport 2.5D Array.

Array - Pattern

Array - Pattern

Create complex Rule-Pattern based arrays.

Polar array

Polar array

Clone and orient an object around a center.

Paneling

Paneling

Simple Paneling tool. Creates panels on planar areas.

Detailer

Detailer

Position features over a collection of objects.

UVW tools

UVW tools

Fit, center, and reset the gizmo. Delete all UVW modifiers on the object's stack.

UVW Bulk add

UVW Bulk add

UVW modifier Bulk apply.

UVW transform

UVW transform

Apply random, rule-based or constant transforms to mapping modifiers.

Pivot quick position

Pivot quick position

Several options to quickly reposition the pivot.

Pivot to point (shortcut)

Pivot to point (shortcut)

Snap to point keyboard shortcut.

Modifiers presets

Modifiers presets

Tool for storing presets for modifiers.

Align Assets

Align Assets

Put nodes in line.

Random transform

Random transform

Tool with several options to randomize transforms.

Random select

Random select

Select random nodes.

General Utilities

Color Clipboard

Color Clipboard

Dockable color clipboard.

Snap sate sets

Snap sate sets

Save States for Snap settings.

Wirecolor adjust

Wirecolor adjust

Adjust the wire colors for the current selection.

Scene Organization

Local isolate

Local isolate

Isolate object and set an active grid with it's local coordinates.

Incremental isolation

Incremental isolation

re-Isolate within current selection.

unHide selection

unHide selection

Unhide object by selection

unFreeze selection

unFreeze selection

unfreeze objects by selection

Layer - isolate

Layer - isolate

Isolate/Un-isolate selected object/s layer/s.

Layer - Lock

Layer - Lock

Lock current layer or pick an object to change the layer state or properties..

Layer - Off

Layer - Off

Lock current layer or pick an object to change the layer state or properties.

Layer - box mode

Layer - box mode

Set Box mode status for selected/picked node layer.

Layer - BackFaceCull

Layer - BackFaceCull

Set Box mode status for selected/picked node layer.

Rendering

Camera manager

Camera manager

Utility to review scene cameras, assign a custom resolution to each, and add it to a batch render view or state set.

Viewport composition guides

Viewport composition guides

Clone object between 2 points

Replace scene materials

Replace scene materials

Replace each scene material with an alternative one.

Remove materials from selection

Remove materials from selection

Remove materials from the selected objects.

Select without material

Select without material

Select objects without material.

Select by material

Select by material

Select objects with the same material.

Quick material ID Set

Quick material ID Set

Dialog UI for select and set material IDs

Bitmap multi-loader

Bitmap multi-loader

Convenient dialog to load multiple bitmaps on the material editor.

Map name from file

Map name from file

Change the names of Bitmap Textures to the name of the loaded files.

Missing textures

Missing textures

Quickly replace parts of the file path of bitmaps in the scene.

Normal map gamma correct

Change the gamma value for normal maps textures.

Extras

Lock flags

Lock flags

Lock standard transformations

Mesh Stamp

Mesh Stamp

Use an object to Interactively stamp its shape or cut holes in a mesh.

Other tools

Other minor tools.