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Quick Material Creator

Quick Material Creator

Convenient utility with a drag and drop UI to add basic maps and create a material.

  • Supports diffuse/albedo, roughness, normal, bump, and displacement maps.
  • Automatically detects the active renderer.

The tool automatically detects the active renderer (supports Arnold, Corona and V-ray) and creates a material with the provided maps and adds it to the SME current view. Supports diffuse/albedo, roughness, normal, bump, and displacement maps.

Click the drag &drop button to open the maps in the SME, right-click the button to reset the slot. Important! Right-Click the “Create” button to start over with a new material.